About Me. 👋
Originally from Boise, Idaho, I taught myself how to code on my dad’s old TI-86 to make simple text-based RPG games while I was bored in class. I went to Brigham Young University and received my BS in Computer Science: Animation and Games to pursue my dream of making video games, something that shaped the way I grew up.
I am dedicated to the production of fun, engaging video games to inspire the next generation of kids who grow up immersing themselves in new and exciting worlds that I get to help create.
Check out my resume or contact me with the buttons below.

What I do.
Game Design & Development
UI Design & Integration
Gameplay Engineering
Early Game Prototyping
Video Editing
Motion & Graphic Design
I am a game designer with the ability to both design and program effective UI functionality, game systems and other gameplay elements. With a special interest in how players perceive information given by the game itself, my goal is perfecting the user experience through this information and how it is presented to the players, and committed to ensuring that players can seamlessly experience the world we create. I have an eye for what makes exciting, yet effective, visual and interactive content.
