Tanner’s Game #2 [Sheep]

December 2023

A minigame where you collect as many sacks of rice in a short amount of time, but the maze changes every 2 seconds!

This game was fully made in Unreal Engine 5 blueprints for a real-time techniques college course. While all visual assets were a part of a kitbash created by all students in the class, gameplay and UI was done solely by me.

The dynamic minimap that reflects the changing maze was fully coded in Unreal Blueprints. All fences generated by the RNG mechanism is placed perfectly in the minimap. The concept of the game was created around the use of this UI feature.